Magic Jammer

[Trap Card

]
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
SUPER STARTER SPACE-TIME SHOWDOWN
YS14-EN039 | Common
[Trap Card
]
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.