Magic Jammer

[Trap Card

]
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.
SPEED DUEL STARTER DECK: DESTINY MASTERS
SS01-ENA17 | Common
[Trap Card
]
When a Spell Card is activated: Discard 1 card; negate the activation, and if you do, destroy it.