Curse of Diabell

[Trap Card]
If you control 2 or more "Diabell" monsters: Send 1 monster you control to the GY; destroy all face-up cards your opponent controls. If this card is sent to the GY, or banished, from the hand or Deck: You can add 1 "Diabell" Spell/Trap from your Deck to your hand, except "Curse of Diabell". You can only use each effect of "Curse of Diabell" once per turn.
ALLIANCE INSIGHT
ALIN-EN072 | Common
Rarity | Releases | Code | |
---|---|---|---|
C | ALLIANCE INSIGHT | ALIN-EN072 | |
All prints >> |