Ultimate Crystal Magic
[Trap Card]
When your "Crystal Beast" monster is destroyed by battle: You can send 7 "Crystal Beast" cards with different names from your hand, Deck, and/or face-up field to the GY; Special Summon 1 "Ultimate Crystal" Fusion Monster from your Extra Deck. (This is treated as a Fusion Summon.) If a face-up "Ultimate Crystal" monster you control leaves the field because of an opponent's card effect: You can banish this card from your GY; place any number of "Crystal Beast" monsters from your GY, face-up in your Spell & Trap Zone as Continuous Spells.
LEGENDARY DUELISTS: SEASON 1
LDS1-EN117 | Ultra Rare
Rarity | Releases | Code | |
---|---|---|---|
UR | LEGENDARY DUELISTS: SEASON 1 | LDS1-EN117 | |
C | STRUCTURE DECK: LEGEND OF THE CRYSTAL BEASTS | SDCB-EN037 | |
SR | LEGENDARY DUELISTS: ANCIENT MILLENNIUM | LED2-EN040 | |
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